Hello! My name is Kirsten Caramba. I am an independent game developer and a college student majoring in electrical engineering.
I mostly work with RPG Maker and have made two games: Legend of Percivus (originally released 2014) and Slime Heart (originally released 2015). Currently, I am working on a remastered version of Slime Heart.
I may be working on other projects with RPG Maker, Game Maker Studio, and Unity in the future. Through my coursework in college, I am also learning programming in C and may start making games from scratch through that as well.
I am a fan of turn-based RPGs, visual novels, and casual games, so I will most likely be making games of those genres.